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NPC Generator

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Advanced [show]


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. He has moderate length black hair. His eyes are gray and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: Born to a Merchant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Guardian, Poor. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Fargrim Torevir, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and chestnut. His red eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to get laid; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Family, Has a crush. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Euron Merit, Male Tiefling Fighter 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 18 (+4)18 (+4)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Masterwork manacles.


Social Check DCs


Shax Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. She wears her black hair up. Her eyes are silver.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: To clean up the streets; and to protect her home

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Slave, Guardian. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Shax Haunted, Female Tiefling Aristocrat 4
Medium (4'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Egelina Stanford, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her moppish chestnut hair is in a traditional bowl cut. Her violet eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. The war was a terrible time for her, and Egelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal writing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Egelina Stanford, Female Human Aristocrat 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Valanthe Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears tight fighting clothing, which leaves very little to the imagination. Her right hand appears badly burned and disfigured. She wears her brown hair up. Her eyes are blue and beady.

Personality: A skeptical and narcissistic woman, Valanthe's first love is herself. Her second love is also herself. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Extrovert. Flaws: Ugly. Occupation: Butcher

Voice: French accent

Attributes [hide]

Valanthe Boleem, Female Half-Elf Rogue 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. Amethyst (120 gp).


Social Check DCs


Merihim Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt with thin tan vertical stripes and blue pants. His long red hair is drawn into a two foot long braid. His eyes are a pleasant black.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Merihim was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Family, Attractive. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Merihim Guilt, Male Tiefling Adept 4
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Jarana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is kept up in a ponytail inside a top hat. She has several tiny topaz earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Jarana is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jarana has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Jarana Fallack, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Just what you see.


Social Check DCs


Grisha Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'8" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in trident use. He has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist, Fighting. Bonds: Rich, Enemies, Criminal record. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Grisha Wellington, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 3000 sp. Amber (130 gp).


Social Check DCs


Cecily Watson, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a brown feathered hat and brown clothes. She is an epitome of beauty. Her hair is white, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She got into the Sage business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Optimist, Fighting. Bonds: Attractive, In love, Job, Family. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Cecily Watson, Female Human Bard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Jasper (70 gp). Fiery yellow corundum (1000 gp).


Social Check DCs

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