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NPC Generator

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Advanced [show]


Althaea Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. She has no hair. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich eastern family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Althaea Mystralath, Female Elf Expert 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Donaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His bronze crest is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Born to a pair of adventurers, Donaar grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Adventurer. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Donaar Verthisathurgiesh, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 9000 cp. Coral (50 gp). Sard (50 gp). Pink pearl (50 gp).


Social Check DCs


Art Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a lot of dark rich colors, with gold accents. Her fur is lavender and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Optimist, Fighting. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Art Plume, Female Tabaxi Wizard 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 22000 sp. Amethyst (40 gp). Tourmaline (40 gp). Peridot (50 gp). Hematite (11 gp).


Social Check DCs


Drenna Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing white shirts, loose pants, and blazers most of the time. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Drenna Haley, Female Half-Orc Rogue 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3

Possessions: 340 gp. Iolite (20 gp). Moonstone (20 gp).


Social Check DCs


Stacee Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing red shirts, loose pants, and blazers most of the time. Her white hair is cut short with large spiked bangs in the front. Her eyes are amber and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born on a small isolated farm. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Nature, In love. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Stacee Thistletop, Female Halfling Warlock 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 4000 sp. Tourmaline (140 gp). Coral (140 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her chestnut hair is matted, messy, and big. She has several tiny ruby earrings on each ear.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Halfling people; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Makaria Fascination, Female Tiefling Druid 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 110000 cp. Jade (160 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Tarhun Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and dresses like a well dressed Locksmith does. His left hand appears badly burned and disfigured. He has done his best to style his scarlet crest to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tarhun was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has worked as a Locksmith like his mother before him.

Motivation: To be a Shipwright again.

Ideals: Justice. Flaws: Disease. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Tarhun Mystan, Male Dragonborn Adept 19
Medium (6'2") Dragonborn, Neutral Good (CR 19)
Armor Class 9
Hit Points 37 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +5 / 5d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1400 pp. Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (2000 gp). Carved bone or ivory statuette (100 gp). Gold and topaz bottle stopper cork (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tarhun Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting green shirt and pants. His red crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.

History: Born in the west to a Scribe, Tarhun learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Attractive, Job, Family, Religious. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Tarhun Argenthrixus, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 120 pp. Cloth of gold vestments (180 gp). Sapphire pendant on gold chain (2500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Rurik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Interpreter. He is muscular with a powerful set of arms. His tied-back hair is black. His eyes are blue and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur. Bonds: Family, Immigrant, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Rurik Fireforge, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 18 (+4)6 (-2)
Skills History +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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