Valida Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She wears an entirely grey suit with white socks and a vest with buckled shoes. Her auburn hair is braided into rings. Her eyes are a pleasant green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Secretive, Racist, Antagonistic. Bonds: Attractive. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Guy Shirley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a brown poncho over his likewise colored trousers and shirt. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Infernal, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.
Ermina Garrick, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her chestnut hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Eberk Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He is portly but not overly obese. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Eberk's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Eberk hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Enemies, In love. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Gorbundus Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy black suit. He keeps his long white crest kept up in a rat tail. He has a tattooed face.
Personality: Gorbundus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in the west to a Crown-heir, Gorbundus learned a great deal about his father's area of expertise. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Shepherd again.
Ideals: Extrovert. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Lilli Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy tan pantaloons and a brown scarf. She sports brown long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Lilli isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has a rivalry with the Church that dominates her actions; and a deep hatred of drow
Ideals: Impeccable, Justice. Bonds: Criminal record, Religious, Enemies. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 11000 sp. Coral (80 gp).
Dûsh Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his shield always slung over his shoulder. He carries a battered lance and tarnished shield as well. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 36 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3000 gp.
Medrash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green Stetson hat and green clothes. His crest is green and curly. His red unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Carpenter profession.
History: Medrash was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Medrash was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Job, Military, Slave. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 6000 sp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seraphina High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear white pants and tee shirts. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.
Motivation: To unite with her brother.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!