Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He wears skinny pants and wears a brown and green robe with the hood down, and his gloved hand is found clutching a sickle. His beige fur is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Now he works as a music tutor during his time off.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Avice Preston, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. With wild chestnut hair. Her eyes are a pleasant hazel.
Personality: This woman loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Avice and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Joker, Persistence. Flaws: Antagonistic. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Nuraval Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. His green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Nuraval will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Yochlol in disguise. Cursed with unlife at a very young age, Nuraval has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Holy water.
Perra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear black clothing when she does not wear armor. She has moderate length bronze crest. Her gold eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a great chef.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and to settle down with her crush
Ideals: Gifted, Entrepeneur, Fighting. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (60 gp). Freshwater pearl (12 gp). Blue quartz (12 gp). Eye agate (12 gp).
Cockaby Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has golden hair. He has a dull look in his hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Religious, Nature. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Giant, Abyssal, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1400 gp.
Seven Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Seven speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Rich, Attractive. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Theobald Dalton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His brown hair is slicked back into a classic pompadour. He has violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Theobald was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon.
Pelt Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern woman wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her yellow fur is heavily combed to the right. Her face is scarred and worn.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Pelt enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Ugly, Depressed, Hedonist. Bonds: Slave. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp.
Uthemar Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear tan pants and tee shirts. With a patchy golden beard and wild golden hair. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich southern family. A gifted student he started as a Roofer, but he got bored and became a Adventurer. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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