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NPC Generator

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Advanced [show]


Cora Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of pickaxes on her belt, each one with a ruby on the hilt. Her red hair is kept up in a ponytail inside a small hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She uses divination through singing.

History: She comes from a rich northern family. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Cora Reedfellow, Female Halfling Cleric 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 18 (+4)15 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a green top hat and green clothes. She has done her best to style her dark red hair to look like a famous performer. Her silver eyes peer out from beneath her top green hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.

History: She is a Succubi in disguise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Flaws: Fearful, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Manea Guile, Female Tiefling Wizard 5
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Beckwith, Female Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern woman is dressed in an above average manner. She has slicked back auburn hair. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Juliana was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Attractive, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Juliana Beckwith, Female Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills History +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Adrie Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She has a long golden ponytail with little hanging trinkets. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Adrie was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. In the meantime she has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: She feels kind of lost in life; and she desires power and/or immortality

Flaws: Depressed. Bonds: Rich, Attractive, Criminal record, Job, Adventurer. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Adrie Qualanthri, Female Elf Ranger 9
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his yellow fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Windy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Military, Rich. Occupation: Banker

Voice: Stutters

Attributes [hide]

Windy Plume, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 900 gp. Banded agate (11 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Lapis lazuli (11 gp). Violet garnet (700 gp). Lapis lazuli (11 gp). Banded agate (11 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many brown ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. With bright auburn hair and a scraggly beard. He has several tiny opal earrings on each ear.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Hedonist, Disease. Bonds: Rich, In love, Criminal record. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nuraval Ironfist, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered longsword and tarnished scythe as well. His gray fur is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Dagger Of Storm, Male Tabaxi Bard 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Wrenn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He sports a flattop hair cut. His eyes are violet and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Albaratie, Male Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 16 (+3)7 (-2)
Skills Investigation +2, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Ruloth Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail and is in decent physical shape. She has silver crest. Her skin is flawless and her red eyes scan people very quickly.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ruloth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Ruloth Ophinshtalajiir, Female Dragonborn Ranger 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 7 (-2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs

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