Lilli Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman usually wears her tan robe and has her shield always slung over her shoulder, and sports empty pouches on her belt. With wild white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She got into the Architect business at a young age. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Architect like her mother before her.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and further expansion of business
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Adventurer. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp.
Brottor Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his ceremonial dagger. His hair is cut close to his head. His gray eyes are passionate and lively.
Personality: He has always had a great fascination with Half-Elven culture. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 107 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Lapis lazuli (12 gp). Sardonyx (20 gp). Chrysoberyl (140 gp). Jade (140 gp). Red-brown spinel (140 gp). Black pearl (200 gp). Chrysoprase (20 gp). Azurite (12 gp).
Eiravel Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Eiravel was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Guardian. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 48 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 33000 sp. Deep blue spinel (300 gp). Amethyst (130 gp). Malachite (6 gp). Jasper (80 gp). Coral (130 gp). Moonstone (80 gp). Moss agate (6 gp). Star ruby (1600 gp). Citrine (80 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to loving parents in a slum to the west. A gifted student she started as a Bounty Hunter, but she got bored and became a Roofer. She has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge
Flaws: Shy, PTSD. Bonds: Poor, Job, Enemies. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Iolite (60 gp). Moonstone (60 gp). Golden yellow topaz (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Raam Dread, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Raam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp.
Sweet Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. She has no fur. Her face is scarred and worn.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Slave. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Mord Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright white suits and hats. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the east. Mord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic, Depressed. Bonds: Enemies, Immigrant, Adventurer. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Ahrim Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting black shirt and pants, and is pretty ugly. His chestnut hair is lengthy. He wears large thick round spectacles.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Ahrim has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Jeweler again; and expand his business
Flaws: Ugly, Fearful, Disease. Bonds: Job, Military. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 130 gp.
Seddit Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. Her job bores her to no end. She has decided to make it more interesting.
History: Seddit was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Merchant.
Motivation: Sabotage a competitor.
Ideals: Logical. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). 2 Thunderstones. 1 Alchemist’s fire. 2 Holy water.
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