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NPC Generator

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Advanced [show]


Veloptima Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, blue cloak. Her hair is cut close to her head. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Veloptima isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Slave, Military, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Veloptima Humplebumple, Female Gnome Wizard 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Peridot (40 gp).


Social Check DCs


Tharivol Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Tharivol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Selfish, Hedonist. Bonds: Rich. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Tharivol Aloro, Male Elf Paladin 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)8 (-1) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 250 pp. 1 Minor magic item.


Social Check DCs


Thamuz Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he wears green painted combat armor at almost all times. He has no hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Thamuz Creed, Male Tiefling Druid 9
Medium (6'8") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Gold and topaz bottle stopper cork (1200 gp). Finely wrought small gold bracelet (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his lance ready. He has a long golden beard with little hanging trinkets. This green eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Fulbar Wildheart, Male Halfling Rogue 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports grey clothing, slightly heavier than average wear. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. His father was a soldier and died while he was still young. Orsik was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Adventurer, Poor, Military, Enemies. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Orsik Helcral, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His lavender fur is unkempt and raggedy. His eyes are copper and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Emerald In Shadow, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Chrysoberyl (70 gp). Eye agate (7 gp). Alexandrite (400 gp). Citrine (20 gp). Hematite (7 gp). Banded agate (7 gp).


Social Check DCs


Claira Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is bald on top and has large chestnut tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She acts crazy and hedonistic. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Slave, Job. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Claira Dalanthan, Female Elf Warlock 6
Medium (5'4") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven, Auran, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Tatyan Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple green robe with brown stripes complete with hood. She keeps her red crest in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Tatyan will drive conversation. She is a great chef.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tatyan took refuge in the large cave and found the beat up pickaxe and armor she uses now. She left for the west, certain she would find work there.

Motivation: Wants to open a new tavern; and to be a scribe again

Ideals: Extrovert, Gifted. Bonds: Immigrant, Nature, Job. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Tatyan Norixius, Female Dragonborn Druid 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Amnon Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He wears his chestnut hair up. His eyes, though not visible through his cowl, are red.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Amnon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is terrified, and will act out of fear; and many dire rats want him driven away

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Amnon Amuse, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 260 gp.


Social Check DCs

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