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NPC Generator

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Advanced [show]


Criella Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her chestnut hair. She has gold eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and she's in love

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Criella Delight, Female Tiefling Commoner 4
Medium (5'7") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Nurkara Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her white hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: Eccentric and domineering, Nurkara will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised by priests from a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her daughter.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Nurkara Brawnanvil, Female Dwarf Cleric 7
Medium (3'10") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Eye agate (13 gp). Azurite (13 gp).


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple grey robe with white stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are blue and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Balimaar Payton, Male Human Warrior 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Pirithin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His auburn hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Pirithin Tallfellow, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +7, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +2

Possessions: 6000 sp. Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a large brown jacket. His chestnut hair is lengthy. His eyes are likewise green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed, Impulsive. Bonds: Rich, Has a crush. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Rangrim Torevir, Male Dwarf Expert 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a hunchback. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Flaws: Ugly, Emotional. Bonds: In love, Immigrant, Military. Occupation: Merchant

Voice: French accent

Attributes [hide]

Zaffrab Leffery, Male Gnome Warrior 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 pp. 1 Masterwork manacles.


Social Check DCs


Keyleth Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her moppish auburn hair is in a traditional bowl cut. Her brown unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Keyleth alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Enemies, Family. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Keyleth Caerdonel, Female Elf Ranger 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Perception +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Everburning torch.


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Slave, Family. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Gimble Ningel, Male Gnome Wizard 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Ignan, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Mordai Quest, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Mordai Quest, Male Tiefling Rogue 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 11 (+0)18 (+4)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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