Nyx Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an entirely blue suit with black socks and a vest with buckled shoes. Her head has been shaved. She has hazel eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Doctor business at a young age. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Reeza Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long golden ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reeza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. He carries a battered greatsword and tarnished glaive as well. He keeps his long rusty crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sethrekar lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Rich, Family. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Hugh Copeland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large grey jacket. His long brown hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Architect. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: To be a Detective again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Immigrant, Slave. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Star rose quartz (70 gp).
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. This gray eyed northerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Kipper reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Poor, Military. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 63 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Barakas Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his purple hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 sp.
Modean Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His eyes are gold.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the north. Modean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Modean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Selfish, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate.
Enna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. She wears her auburn hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Elven conditions. She was granted martial powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Poor, Has a crush, Job. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). A delicate brass dragon egg (90 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.
Adran Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His long white hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, his parents were killed by a brigands raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Disciplined. Bonds: Attractive, Poor, In love, Enemies. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Fiery yellow corundum (1100 gp). Jasper (30 gp). Golden pearl (160 gp).
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