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NPC Generator

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Advanced [show]


Nedda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her brown hair in a pixie cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is calm most of the time but flees social interaction. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nedda hails from a village terrorized by dire rats. In her 14th year, her parents were killed by a dire rats raid, leaving Nedda alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Nedda High-hill, Female Halfling Rogue 12
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +6

Possessions: 3000 gp. Pink pearl (90 gp). Emerald (400 gp).


Social Check DCs


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his shield ready. He keeps his white crest in a flapper bob. He has red eyes.

Personality: Quarethon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Farmer, who enjoyed hunting, Quarethon was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Quarethon has worked very hard to control his curse. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)14 (+2) 8 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats

Ideals: Fighting, Pacifist. Bonds: Poor, Attractive, Nature. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Efferil Qualanthri, Male Elf Barbarian 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Dalaba Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, blue cloak. With wild white hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Fortune-teller like her father before her.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Dalaba Cobblelob, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Leucis Honor, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 2 years.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Leucis Honor, Male Tiefling Fighter 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a faded coat and loose pants complete with Stetson hat. He keeps his long yellow fur kept up in a rat tail. His yellow eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Entrepeneur. Bonds: Religious, Family, Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Clay, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)4 (-3) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Ridaro Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her black hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: Ridaro hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has all her life been fascinated with painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Ridaro Bulsara, Female Half-Elf Commoner 7
Medium (5'1") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 3000 sp. Freshwater pearl (7 gp). Sard (20 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has moderate length gray fur. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Right-Handed was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Right-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Druid 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. Chrysoprase (80 gp).


Social Check DCs


Murgen Brixton, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Murgen was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She then took over the family business and is one of the better Beggar for hire.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Job. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Murgen Brixton, Female Half-Orc Bard 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 3000 sp. Violet garnet (1300 gp). Rhodochrosite (10 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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