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NPC Generator

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Advanced [show]


Murook Kimberly, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears just a black suit. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a dull look in her hazel eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.

History: Murook was raised in a hard working conservative environment. When Murook reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Murook Kimberly, Female Half-Orc Wizard 3
Medium (5'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Peridot (70 gp).


Social Check DCs


Eberk Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His moppish blonde hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Eberk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive, Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Eberk Goldfinder, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp.


Social Check DCs


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She has done her best to style her orange fur to look like a famous performer. Her amber unseeing eyes seem to look past you.

Personality: Trail wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Trail Of Winter, Female Tabaxi Adept 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp.


Social Check DCs


Wiggan Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Wiggan Littlefoot, Male Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)4 (-3) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Lerissa Deft, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has always had a great fascination with Dragonborn culture. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: Born in the south to a Farmer, Lerissa learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Dragonborn compassion; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Lerissa Deft, Female Tiefling Druid 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp.


Social Check DCs


Raam Fright, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He sports a flattop hair cut. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and further expansion of business

Ideals: Joker. Bonds: Rich, Enemies, Nature, Job. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Raam Fright, Male Tiefling Commoner 11
Medium (5'4") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 130 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (2000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Birel Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears a tan tunic with black highlights, and long green pants that bunch up around her shoes. Her right leg appears badly burned and disfigured. She wears her brown hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Slave, Adventurer. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Birel Casilltenirra, Female Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2500 sp.


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Norman Myerscough, Male Human Warlock 6
Medium (5'8") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Beleth Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely green suit with violet socks and a vest with buckled shoes. Her black hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to loving parents in a slum to the east. She was an apprentice working in her mother's forge. She has worked as a Mayor like her mother before her.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting, Optimist. Bonds: In love, Poor, Job. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Beleth Divinity, Female Tiefling Wizard 10
Medium (5'1") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Intimidation +8, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 210 pp.


Social Check DCs

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