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NPC Generator

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Advanced [show]


Bardryn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. She sports white long hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and regain custody of her son

Flaws: Emotional, Addict. Bonds: Attractive, Nature, Rich, Family. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Bardryn Rakankrak, Female Dwarf Expert 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Bethrynna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and black handkerchief worn on her left side. She is physically well-built. She sports a flattop hair cut. She is baby faced.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Bethrynna was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: Her religion dominates her actions.

Ideals: Disciplined. Bonds: Military, Religious, Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Bethrynna Amastacia, Female Elf Paladin 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 9 (-1)6 (-2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Golden pearl (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gynk Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears her chestnut hair up. Her ears are large.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's looking for her big break; and her religion dominates her actions

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gynk Tatum, Female Half-Orc Aristocrat 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Chrysoprase (40 gp). Jet (50 gp).


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear brown tank tops with white pants. He is tall, broad shouldered and powerfully built. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Nature, Poor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Trym Warwick, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 18 (+4)6 (-2)
Skills Sleight of Hand +7, Survival +8
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1300 gp. Amethyst (50 gp). Carnelian (50 gp). Azurite (13 gp). Tourmaline (50 gp). Azurite (13 gp). Azurite (13 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Ar-Pratu Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Ar-Pratu was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Ugly, Insomniac, Terse. Bonds: Military, Immigrant. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Ar-Pratu Presley, Male Half-Orc Cleric 4
Medium (6'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)5 (-3)
Skills Persuasion -1, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 44000 sp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Raiann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. She wears a wide-brimmed hat to cover her moderate length red crest. Her eyes are gold and beady.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Locksmith.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a cook again

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Job, Immigrant. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Raiann Ebynichtomonis, Female Dragonborn Monk 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Sardonyx (40 gp).


Social Check DCs


Adelaide Garrick, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Adelaide is depressed about a lot of things. She tends to be a nihilist. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: She loathes her own lifestyle.

Flaws: Insane, Depressed, Antagonistic. Bonds: Mentor, Military. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Adelaide Garrick, Female Human Monk 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Anthony Paxton, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: Anthony was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Insomniac, Greedy, Impulsive. Bonds: Attractive. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Paxton, Male Human Adept 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 110 gp.


Social Check DCs


Ulfgar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, and is pretty ugly. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Slave, Enemies. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Ulfgar Aranore, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs

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