Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown shirt with thin violet vertical stripes and brown pants. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Halander Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized opal on his right hand. His brown hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich, Criminal record. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Conrad Preston, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is knotted and matted. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Logical. Flaws: Ugly, Terse, Hedonist. Bonds: Poor. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Mara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears blue painted combat armor at almost all times. She wears a broad hat to cover her moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with unlife at a very young age, Mara has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and she's in love
Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: Coral (50 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). Pink pearl (50 gp). Star rose quartz (80 gp). Obsidian (4 gp).
Alston Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts, and he perpetually has his bastard sword ready. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 92 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold cup set with emeralds (5000 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears a tan armored body suit, with a simple green line shooting up and back down. His right leg appears badly burned and disfigured. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: Qualen is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 7000 cp.
Bucklal Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Bucklal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilkass Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She has rusty crest. Her eyes are red and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of gnolls once and for all.
History: Gilkass lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Fisher and found it very stressful. She became a Fisher soon after.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Bonds: Enemies, Family, Job. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1800 gp.
Naamah Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has moderate length black hair. Her thin eyebrows rest above her beady black eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 6 (-2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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