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NPC Generator

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Advanced [show]


Thamior Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large violet jacket. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Thamior Aloro, Male Half-Elf Warlock 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Sybil Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, brown shirt, and grey tie. She is physically well-built. She has slicked back blonde hair. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The war was a terrible time for her, and Sybil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When Sybil reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she feels kind of lost in life

Flaws: Terse, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Cooper, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caelynn Berevan, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has slicked back auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Fletcher, Caelynn learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Caelynn Berevan, Female Elf Cleric 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sannl was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Sannl Frostbeard, Female Dwarf Barbarian 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 102 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1400 gp. Zircon (50 gp). Red garnet (110 gp). Red garnet (110 gp). Azurite (10 gp). Black pearl (900 gp). Pink pearl (110 gp).


Social Check DCs


Margery Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her black hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: This woman loves music and to teach people music more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Pacifist, Gifted. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Margery Tiltathana, Female Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. She has a very tight haircut. Her eyes are a pleasant green.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was a soldier and died while she was still young. Jo was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Justice. Flaws: Ugly. Bonds: Military, Adventurer, Family. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jo Brightmoon, Female Halfling Monk 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Malachite (10 gp). Alexandrite (1500 gp).


Social Check DCs


Azza Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries greatswords. Her silver hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Azza was born the youngest of three triplets. Her first spouse was a Weaver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 4 years later her spouse died after the birth of her son. Heartbroken, Azza never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, In love, Family. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Azza Allure, Female Tiefling Warrior 6
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Peace, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant gold.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Akmen Peace, Male Tiefling Wizard 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Climber’s kit.


Social Check DCs


Gerald Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, yellow cloak. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: Gerald was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Gerald Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Smoky quartz (50 gp). Red-brown spinel (110 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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