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NPC Generator

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Advanced [show]


Beloril Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Beloril Stoutale, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Jezean Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears an entirely black suit with blue socks and a vest with buckled shoes, she is not a threatening figure. She keeps her green crest in a pixie cut. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Jezean grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Tabaxi compassion; and balancing her hectic life and new architect responsibilities is difficult

Flaws: Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Jezean Nemmonis, Female Dragonborn Monk 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)18 (+4)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1600 gp. Deep green spinel (110 gp). Fiery yellow corundum (1200 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has no hair. His gold unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. When Fenriz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Mentor, Military. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Fenriz Weary, Male Tiefling Warlock 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)8 (-1) 6 (-2)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is black and curly. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Adept 6
Medium (6'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Sybil Myerscough, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is dressed in an above average manner. She has styled her blonde hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sybil took refuge in the large cave and found the beat up longbow and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Sybil Myerscough, Female Human Expert 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long chestnut hair is drawn into a two foot long braid. His eyes are brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Joker. Bonds: Poor, Criminal record. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Ahvain Sylvaranth, Male Elf Aristocrat 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 18 (+4)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Cory Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can't help but pocket interesting objects he comes across

History: Cory was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Criminal record. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Cory Walpole, Male Human Wizard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp.


Social Check DCs


Symma Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports tan clothing, slightly heavier than average wear. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise brown.

Personality: Eccentric and domineering, Symma will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a mountains tribe. Brilliant and gifted she never wanted to apply herself. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Ideals: Extrovert, Justice, Gifted. Bonds: Nature, Military. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Symma Gobblefirn, Female Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)7 (-2) 11 (+0)9 (-1)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Akmen Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. Akmen was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bellfounder. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and retire the richest man in the east

Ideals: Pacifist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Akmen Vigil, Male Tiefling Monk 11
Medium (5'0") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Nature +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Violet garnet (1500 gp). Sardonyx (80 gp). Alexandrite (1500 gp). Star rose quartz (80 gp). Moss agate (8 gp).


Social Check DCs

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