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NPC Generator

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Advanced [show]


Travok Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Travok Strakeln, Male Dwarf Rogue 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Lone Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Lone does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Lone Of Clay, Male Tabaxi Warrior 10
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 15 (+2)18 (+4)
Skills Deception +8, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 70 pp. Blue quartz (4 gp). Bloodstone (60 gp). Deep blue spinel (1100 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her brown hair. Her violet unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.

History: She was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Griselda has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Disease, Terse. Bonds: Attractive. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Griselda Thorpe, Female Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, and is pretty ugly. He wears his beige fur down. His fierce copper eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Trail studied abroad. Trail liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Trail In the Morning, Male Tabaxi Monk 6
Medium (6'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Melech Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His eyes are gold and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: Melech was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Melech Euphoria, Male Tiefling Aristocrat 5
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Bristol, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: He is a Slaad in disguise. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Adventurer, Job. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Bristol, Male Human Bard 6
Medium (6'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Ûkbûk Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His green eyes dart from person to person.

Personality: Overbrimming with self-confidence, Ûkbûk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. Ûkbûk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ûkbûk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Bonds: Poor, Criminal record, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Ûkbûk Fidget, Male Half-Orc Adept 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1900 sp.


Social Check DCs


Jaxi Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear green clothing when she does not wear armor. Her silver crest is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Jaxi studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Jaxi Kimbatuul, Female Dragonborn Commoner 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing, and he perpetually has his mace ready. He wears a Stetson hat to hide his balding. His eyes are blue and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Oblar was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Selfish. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Oblar TellPenny, Male Halfling Monk 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1

Possessions: 400 pp. Violet garnet (1200 gp). Citrine (20 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Carnelian (20 gp). Azurite (15 gp). Star ruby (1000 gp).


Social Check DCs

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