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NPC Generator

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Advanced [show]


Akmen Random, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a black and brown robe with the hood down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: Born to a Apothecary, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He loathes his own lifestyle; and regain custody of his daughter

Flaws: Depressed. Bonds: Adventurer, Poor, Family. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Akmen Random, Male Tiefling Paladin 6
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp.


Social Check DCs


Dynamic Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a white coat with grey slacks. He has a moderate pudge and is not very fit. His black fur is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: This man loves writing and to teach people writing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Dynamic Mirror, Male Tabaxi Sorcerer 13
Medium (6'1") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 pp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (1000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


William Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy grey pantaloons and a black scarf. His brown hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: William was born the youngest of three triplets. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism, Gifted. Flaws: Greedy. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

William Cumberbatch, Male Human Ranger 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Tawna Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing the road beaten gear of a warrior. Her blonde hair is kept up in a ponytail inside a feathered hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She's since become an addict/alcoholic.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane, Addict, Ugly. Bonds: In love. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Tawna Porridgepot, Female Halfling Fighter 16
Small (2'9") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 165 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 400 pp. Obsidian (13 gp). Red spinel (140 gp). Black pearl (1100 gp). Jet (140 gp). Jet (140 gp). Rhodochrosite (13 gp). Tourmaline (140 gp). Red-brown spinel (140 gp). Silver pearl (140 gp). Black pearl (1100 gp). Carnelian (30 gp). Violet garnet (1100 gp). Jet (140 gp). Banded agate (13 gp). Silver pearl (140 gp). Aquamarine (1100 gp). Citrine (30 gp). Hematite (13 gp). Star ruby (700 gp). Moss agate (13 gp). Chalcedony (30 gp). Banded agate (13 gp).


Social Check DCs


Grai Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her hair is long and golden with streaks of chestnut, and is pulled back with small black clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich southern family. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's in love

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Grai Barlow, Female Half-Orc Paladin 3
Medium (4'11") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Althaea Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Althaea is depressed about a lot of things. She tends to be a nihilist. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Althaea hails from a village terrorized by illithids. She married young, but lost her spouse to illithids. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and revenge

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Enemies. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Althaea Eathalena, Female Half-Elf Wizard 15
Medium (5'9") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 49 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 8000 gp. Freshwater pearl (14 gp). Tourmaline (40 gp). Zircon (50 gp). Violet garnet (1600 gp). Citrine (50 gp). Obsidian (14 gp). Carnelian (50 gp). Silver pearl (40 gp). Blue diamond (8000 gp). Freshwater pearl (14 gp). Black star sapphire (1500 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp).


Social Check DCs


Artin Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a grey vest and prefers yellow and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Flaws: Ugly, Shy, Insane, Impulsive. Bonds: Immigrant. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Artin Bofdann, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)13 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Stacee Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large red mantle and cape that has been intricately interwoven into her black robe. Her golden hair is long and unkept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Flaws: Ugly, Addict. Bonds: Family, Adventurer, Nature. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Stacee Porridgepot, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 40 pp.


Social Check DCs


Helja Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She wears a colorful flower in her auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Helja lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Emotional. Bonds: Poor, Attractive, Family. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Helja Glanhig, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 350 gp.


Social Check DCs

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