Mûzglob Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His white hair is braided into rings. His eyes are green and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: Mûzglob was born the youngest of three triplets. Mûzglob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Family, Nature, Criminal record. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Brass mug with jade inlays (100 gp). A small bag of saffron. (50 gp). Fire opal pendant on a fine gold chain (1800 gp).
Norman Enfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His auburn hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Cook business at a young age. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Bonds: Family, Job, Rich. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Akta Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her left hand appears badly burned and disfigured. She wears her dark red hair down. She has black eyes and a black hat with a blue feather.
Personality: She is calm most of the time but flees social interaction. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Oppah Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a brown low-cut shirt, and a Stetson hat upon her head. She is portly but not overly obese. Her hair, while still mostly silver, has prominent grey streaks. She has green eyes and a tan hat with a brown feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her father raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and money/treasure
Flaws: Shy. Bonds: Rich, Nature, Enemies. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 sp. Chalcedony (30 gp). Golden yellow topaz (600 gp). Black opal (1100 gp). 1 Minor magic item.
Duvamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. Her moppish silver hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She is happy with her job as a Bricklayer. She turns her eye from what people do, preferring to live and let live. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Duvamil was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Bricklayer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Persistence, Impeccable. Bonds: Job, Rich, Family. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. Iolite (50 gp). Rose (50 gp). 1 Masterwork studded leather. 1 Darkwood Shield.
Serpent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a pastel and brown robe with the hood down. Her fur is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Serpent has worked very hard to control her curse. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Opinionated. Flaws: Disease. Bonds: In love, Nature, Adventurer. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Black velvet mask with numerous citrines (130 gp).
Crampernap Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His silver hair is lengthy. His eyes are a pleasant green.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Forgetful. Bonds: Attractive, Immigrant, Has a crush. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 70 pp. Blue star sapphire (900 gp). Eye agate (5 gp).
Seebo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is singed and shortened. His amber eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Spy.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 sp. Bloodstone (20 gp). Moonstone (20 gp). Silver pearl (120 gp). Brown-green garnet (120 gp). 1 Minor magic item.
Trey Heiser, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is wearing colorful clothing, dressed as a Carter, and his gloved hand is found clutching a scythe. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Shy, Secretive. Bonds: Military, Poor, Job. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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