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NPC Generator

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Advanced [show]


Bharash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black crest is braided into rings. He is baby faced.

Personality: Bharash is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Poor, Nature. Occupation: Servant

Voice: French accent

Attributes [hide]

Bharash Daardendrian, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pallabar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His long brown hair reaches down to his waist. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Pallabar Lingenhall, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Maynild Kinsley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes, though not visible through her cowl, are gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Debt. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Maynild Kinsley, Female Human Bard 7
Medium (5'0") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses like a well dressed Stylist does, and a wedding ring on her right hand. She keeps her blue hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great joy in being the best Stylist in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Job, In love, Guardian. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Hecat Vigil, Female Tiefling Fighter 5
Medium (5'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)6 (-2) 16 (+3)14 (+2)
Skills Persuasion +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mordai Violence, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars, he is not a threatening figure. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: Eccentric and domineering, Mordai will drive conversation. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. When Mordai reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Mordai Violence, Male Tiefling Adept 7
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in brown turtlenecks beneath a red coat with grey slacks, and is pretty ugly. His black hair is kept up in a ponytail inside a feathered hat. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Reirak Glanhig, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 45 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Aquamarine (400 gp). Lapis lazuli (8 gp). Obsidian (8 gp). Rock crystal (40 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. Her hair is red and curly. Her blue eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Yurgunn studied abroad. A gifted student she started as a Bounty Hunter, but she got bored and became a Guard. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Yurgunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Enemies, Job. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Yurgunn Steelfist, Female Dwarf Commoner 4
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 6 (-2)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 36000 sp. 1 Half-Plate.


Social Check DCs


Nikki Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly greataxes and rapiers. Her blonde hair is cut jaggedly and amateurishly. She has hazel eyes.

Personality: She dislikes all the random violence that takes place in the south. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered dancing. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist, Artistic. Bonds: Attractive, Criminal record, Rich. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Nikki Greenbottle, Female Halfling Rogue 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Milton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is cut close to her head. Her thin eyebrows rest above her beady violet eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Selfish, Fearful. Bonds: Immigrant. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Heather Milton, Female Human Commoner 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs

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