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NPC Generator

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Advanced [show]


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her fur is red and curly. This amber eyed easterner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east, but her parents moved at a very young age to the north. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Wizard 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with small hat. She has slicked back blonde hair. Her eyes are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she's looking for her big break

Ideals: Gifted. Bonds: Immigrant, Nature, Adventurer, Enemies. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Torbera Aranore, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1200 sp. 2 Alchemist’s fire.


Social Check DCs


Margery Haley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a grey wide-brimmed hat and grey clothes. Her right hand appears badly burned and disfigured. Her hair is chestnut and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Margery was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Margery took refuge in the ruined castle and found the beat up shield and armor she uses now. She inherited the family business which she has now maintained for 3 years.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Justice, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Haley, Female Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Shifting Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur, while still mostly black, has prominent grey streaks. His copper unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Born to a Adventurer, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Shifting Thundercloud, Male Tabaxi Adept 13
Medium (5'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Tourmaline (160 gp). Hematite (4 gp). Red-brown spinel (160 gp). Eye agate (4 gp). Deep blue spinel (1400 gp). Bloodstone (20 gp). Alexandrite (1400 gp). Clear bright green emerald (3000 gp). Freshwater pearl (4 gp). Chrysoprase (20 gp).


Social Check DCs


Hadwisa Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her white hair is thinning but still full. Her brown eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the west. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Guard

Voice: Whispers

Attributes [hide]

Hadwisa Gracey, Female Human Ranger 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (500 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gennal Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a black scarf, and carries shields. He sports a long black beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: Gennal hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in shield use. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Bonds: Adventurer, Attractive, Enemies, Slave. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gennal Raethran, Male Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Black pearl (700 gp). Sard (30 gp). Onyx (30 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Simple lock. 1 Hourglass.


Social Check DCs


Audhild Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear grey pants and tee shirts, she is not a threatening figure. She has done her best to style her red hair to look like a famous performer. This violet eyed easterner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.

History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Barber.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Flaws: Cynical, Insomniac, Racist. Bonds: Nature, Job. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Audhild Rubyeye, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Borun Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears rags and sports a simple walking cane. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Borun lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Poor, Family, Attractive. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Borun Stoutbridge, Male Halfling Warrior 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp.


Social Check DCs


Alice Clapham, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a fancy brown dress. She wears her white hair up in a very large beehive style do. Her eyes are brown.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Alice lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has since lost track of the people in her past.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and regain custody of her daughter

Flaws: Fearful. Bonds: Attractive, Guardian, Family, Adventurer. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Alice Clapham, Female Human Adept 6
Medium (6'1") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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