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NPC Generator

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Advanced [show]


Brottor Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and usually wears his grey robe and has his shortspear always slung over his shoulder. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. This brown eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Sold as a small child to a slaver, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Dragonborn people; and to find somewhere to settle down

Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Brottor Aranore, Male Dwarf Ranger 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His fur is beige, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Adventurer, Criminal record. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Expert 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theirastra Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears light armors faded through time and improper care. Her brown hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady violet eyes.

Personality: Cocky and sure of herself, she believes she is the best Servant born in the past three hundred years. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Theirastra lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Armorer, but she was a colossal failure. She struck the Servant job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Theirastra Stauffer, Female Half-Elf Warrior 9
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 gp. Freshwater pearl (7 gp). Eye agate (7 gp). Chrysoprase (50 gp). Red garnet (70 gp). White pearl (70 gp).


Social Check DCs


Millicent Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has golden hair. She is baby faced.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Half-Elves. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Millicent studied abroad. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: Wants a kiss; and retire the richest woman in the east

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Millicent Blum, Female Half-Elf Rogue 6
Medium (5'5") Half-Elf, True Neutral (CR 6)
Armor Class 8
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Rich, In love. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

River Prim Posies, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 18 (+4)11 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his quarterstaff. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can't help but pocket interesting objects he comes across

History: Zephan hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zephan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Bonds: Criminal record, Enemies. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Zephan Sharp, Male Tiefling Rogue 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Shifting Shore, Male Tabaxi Barbarian 13
Medium (5'8") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 65 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Nature +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Aasathra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her crest is gold and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small island village. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in flail use. She is searching for what she claims is her rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aasathra Raghthroknaar, Female Dragonborn Commoner 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Elaim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His blonde hair is long and unkept. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Elaim lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Weaver, but he got bored and became a Slave Trader. He became a Slave Trader soon after.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Elaim Silveraxe, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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