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NPC Generator

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Advanced [show]


Ovina Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She tends to wear a brown poncho over her likewise colored trousers and shirt, marred by chocolates. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Interpreter. She then took over the family business and is one of the better Interpreter for hire.

Motivation: Further expansion of business; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Sensitive, Disease. Bonds: Job. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Ovina Trueblood, Female Dwarf Rogue 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 109 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)14 (+2) 18 (+4)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. White opal (1200 gp). Jade (120 gp). Silver pearl (120 gp). Hematite (16 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Freshwater pearl (16 gp). Aquamarine (800 gp). Eye agate (16 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Rhogar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his rapier. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rhogar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Religious. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Rhogar Tiammanthyllish, Male Dragonborn Aristocrat 13
Medium (6'2") Dragonborn, Lawful Evil (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 2000 gp. Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold music box (4000 gp). 1 Medium magic item.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown costume with the symbols of luck on his torso, and is pretty ugly. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Kody Carlisle, Male Human Sorcerer 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a fancy blue suit. His moppish silver hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Adventurer soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Crampernap Silverthread, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 19 (+4)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Soveliss Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue costume with the symbols of luck on his torso. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Professionalism. Flaws: Addict, Disease. Bonds: Religious. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Soveliss Xistsrith, Male Elf Druid 11
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 370 pp. Solid gold idol (400 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Wentworth, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She prefers to wear grey pants and tee shirts. She has wavy white hair. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Giselle was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Giselle Wentworth, Female Human Ranger 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Verna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries clubs. She has wavy white hair. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.

History: The child of southern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Verna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Verna. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Verna Sunmeadow, Female Halfling Cleric 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 5000 cp. Emerald (400 gp). Rhodochrosite (9 gp). Jade (60 gp). 1 Darkwood Buckler.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large brown mantle and cape that has been intricately interwoven into his white robe. His red hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a plains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and many gnolls want him driven away

Bonds: Attractive, Enemies, Nature, Family. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Dain Rumnaheim, Male Dwarf Druid 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He carries a battered hand crossbow and tarnished scythe as well. His fur is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Moon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 5 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Moon took refuge in the ruined castle and found the beat up scythe and armor he uses now. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Fighting, Impeccable, Logical. Bonds: Immigrant, Nature. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Moon Shoe, Male Tabaxi Paladin 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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