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NPC Generator

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Advanced [show]


Naeris Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Naeris was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Naeris's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Naeris Andreantti, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Breeden, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her white hair down. Her green eyes peer out from beneath her broad brown hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a slaver, Yvonne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Mentor, Nature. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Yvonne Breeden, Female Human Fighter 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Chay Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his yellow robe. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. He has hazel eyes.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Chay was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Chay Wiseacre, Male Halfling Commoner 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 86 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +8, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 900 pp. Blue star sapphire (1000 gp). Jasper (40 gp). Blue quartz (9 gp). Deep blue spinel (600 gp). Chrysoberyl (110 gp). Chrysoprase (40 gp). Moss agate (9 gp). Alexandrite (600 gp). Jet (110 gp). Alexandrite (600 gp). Citrine (40 gp). Jasper (40 gp). Black pearl (600 gp). Moonstone (40 gp). Alexandrite (600 gp). Jacinth (8000 gp). Pink pearl (110 gp). Black pearl (600 gp).


Social Check DCs


Tervaround Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a blue coat over a white low-cut shirt, and a broad hat upon her head. Her white hair is wavy and long. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Knight. She became a Knight soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Tervaround Scheppen, Female Gnome Adept 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Silver pearl (160 gp). Carnelian (40 gp).


Social Check DCs


Felgrat Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Disciplined, Logical, Artistic. Bonds: Attractive. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Felgrat Washington, Male Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Dustin Oakley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He wears a small hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Dustin Oakley, Male Human Druid 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 6000 cp.


Social Check DCs


Ghaliver Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large white jacket. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Ghaliver and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ghaliver discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ghaliver fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Ghaliver Goodbarrel, Male Halfling Commoner 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Elven, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kali Violence, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. Her blue hair is lengthy and is close to two feet long. Her gold eyes have a joyful gleam in them most of the time.

Personality: This woman loves music and to teach people music more than just about anything. She is obsessed with a lost civilization.

History: A powerful slaver made her what she is. She has had some formal music training, and achieved minor success. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Artistic. Bonds: Adventurer, Mentor, Criminal record, Family. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Kali Violence, Female Tiefling Aristocrat 13
Medium (5'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Fragrant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. She has beige fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered

History: A powerful necromancer made her what she is. A freak accident while working with her Interpreter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Fragrant Candle, Female Tabaxi Cleric 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. 1 Masterwork Light steel shield.


Social Check DCs

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