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NPC Generator

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Advanced [show]


Valida Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her blonde hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Valida Torunn, Female Dwarf Expert 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light brown in addition to tight pants. His long red fur is drawn into a two foot long braid. His copper unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Athletic, Entrepeneur, Optimist. Flaws: Disease. Bonds: Mentor, Guardian. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Tricking In the Wind, Male Tabaxi Druid 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp.


Social Check DCs


Ronk Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Attractive, Criminal record, Mentor, Debt. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Ronk Roscoe, Male Half-Orc Druid 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Damien was born on a far western island where he grew up under the tutelage of his mother, an expert Crown-heir. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Damien Fastfoot, Male Halfling Ranger 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. His brown hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Fallond was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Fletcher soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Fallond Eversharp, Male Dwarf Commoner 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red crest is kept up in a ponytail inside a broad hat. His red eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. After a long history of fighting, Adrex and his spouse have recently divorced.

Motivation: He is content; and to find somewhere to settle down

Ideals: Logical, Gifted. Flaws: Ugly, Mundane, Antagonistic. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Adrex Delmirev, Male Dragonborn Druid 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 160 pp.


Social Check DCs


Frederick Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Terse, Antagonistic. Bonds: Rich. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Frederick Carlyle, Male Human Rogue 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Bethrynna Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a yellow and white robe with the hood down, and sports empty pouches on her belt. Her head has been shaved. Her fierce green eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich eastern family. When Bethrynna reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Passionate, Opinionated. Flaws: Ugly. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bethrynna Feeny, Female Half-Elf Rogue 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His brown hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Metallic Dragon in disguise. Halimath was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Religious, Job. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Halimath Caerdonel, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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