Sethrekar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. His right hand appears badly burned and disfigured. His copper crest is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
Possessions: 60000 cp. Blue star sapphire (900 gp). Pink pearl (70 gp). Lapis lazuli (9 gp). Star rose quartz (80 gp). Red-brown spinel (70 gp). Golden yellow topaz (1400 gp). Freshwater pearl (9 gp).
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His red hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Sensitive. Bonds: Immigrant, Attractive, Military. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Carnelian (40 gp). Coral (130 gp).
Reirak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. He has brown eyes.
Personality: Reirak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Reirak studied abroad. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Bonds: Rich, Family, Adventurer, Religious. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 300 sp. Pink pearl (60 gp). Red garnet (60 gp). Star rose quartz (20 gp). 1 Half-Plate.
Prosperine Light, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She dresses in green turtlenecks beneath a tan coat with grey slacks. Her purple hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the west, but her parents moved at a very young age to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Professionalism. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Williamina Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to hide her balding. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Butcher.
Motivation: To reunite with her old friends.
Bonds: Attractive, Slave, Adventurer, Job. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
Possessions: A delicate silver chain set with a tourmaline (30 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. He has a dull look in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Artistic. Bonds: Has a crush, Job, Enemies. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Lerissa Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'6" northern woman, she wears a green coat over a black low-cut shirt, and a small hat upon her head. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Roofer profession.
History: A powerful brothel owner made her what she is. Lerissa was born on a far northern forest where she grew up under the tutelage of her mother, an expert Server. She has achieved small success as a Server.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Bonds: Attractive, Job, Mentor, Immigrant, Military. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 102 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. Rock crystal (50 gp). Moss agate (14 gp). Aquamarine (1500 gp). Pink pearl (70 gp). Carnelian (50 gp). Alexandrite (1500 gp). Red garnet (70 gp). Star ruby (1500 gp). Moonstone (50 gp). Tourmaline (70 gp). Tiger eye turquoise (14 gp). Azurite (14 gp). Sard (50 gp).
Nuraval Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nuraval hails from a village terrorized by orcs. In his 10th year, his parents were killed by a orcs raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: To be a Fortune-teller again.
Ideals: Justice. Flaws: Addict. Bonds: Job, Enemies. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 96 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 12000 sp. 1 Minor magic item.
Oriel Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is heavily combed to the left. Her blue eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
