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NPC Generator

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Advanced [show]


Myria Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red tunic with black highlights, and long blue pants that bunch up around her shoes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has gleaming, smiling green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Myria Goldfound, Female Halfling Aristocrat 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 8000 sp.


Social Check DCs


Boddynock Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He has a large blue mantle and cape that has been intricately interwoven into his green robe. His black hair is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Boddynock was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and many brigands want him driven away

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Immigrant, Enemies. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Boddynock Musgraben, Male Gnome Commoner 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Bullseye lantern.


Social Check DCs


Theriatis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Theriatis Lathalas, Male Elf Commoner 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Vanchu Kensley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a black wide-brimmed hat and black clothes. Her moppish golden hair is in a traditional bowl cut. This green eyed northerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Disease. Bonds: Family, Religious, Adventurer. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Vanchu Kensley, Female Half-Orc Wizard 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 6 (-2)10 (+0)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Vadania Liadon, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She enjoys reading and quiet.

History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and a strong sense of loyalty to tiefling people

Ideals: Logical. Flaws: Ugly, Insomniac, Racist. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Vadania Liadon, Female Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: Zaffrab was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Attractive, Criminal record, Family. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Barbarian 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Nora Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt with thin brown vertical stripes and violet pants. She wears her golden hair down. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Gardener, Nora learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Artistic, Gifted. Bonds: Job, Has a crush. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Nora Silverstone, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1500 sp.


Social Check DCs


Cask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his painting dream.

Motivation: A deep hatred of illithids.

Ideals: Gifted, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Cask Hummingbird, Male Tabaxi Commoner 7
Medium (6'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Bucklal Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Disciplined, Gifted. Bonds: Family, Poor. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Bucklal Stoutbridge, Male Halfling Wizard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp. Eye agate (13 gp). Jet (60 gp). Rock crystal (40 gp).


Social Check DCs

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