Vonbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His auburn hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has achieved small success as a Layabout.
Motivation: To reunite with his old friends; and to be a slave trader again
Ideals: Athletic, Optimist. Bonds: Adventurer, Immigrant, Job. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Coral (110 gp).
Vezera Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She wears a feathered hat to cover her moderate length silver crest. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her mother was called into army service. A freak accident while working with her Marshal mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Joker, Justice. Flaws: Disease. Bonds: Military. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp.
Modean Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a penchant for wearing a ring with an oversized topaz on his right hand. His black hair is greasy and uncared for. He is baby faced.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Professionalism, Artistic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Eran Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. Her white hair is well kept. She has a dull look in her violet eyes.
Personality: Aggressive, abrasive, and angry, Eran embodies much of what other species detest in the Halflings. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born at the edge of vast island. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Insane. Bonds: Attractive, Military, Nature. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Philomena Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long golden hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: Revenge.
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Mentor. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 55 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Gold music box (4000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His hair is short and black. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp. 1 Magnifying glass.
Pijjirik Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His crest is black and curly. He has red eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Unemployed, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and revenge
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Bloodstone (40 gp).
Astar Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses like a well dressed Marshal does. His blue hair is smooth and relatively long. His gold unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a pastel scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports white long hair. Her fierce gray eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and she's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job, Family. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!