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NPC Generator

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Advanced [show]


Windy Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her cinnamon fur is kept up in a ponytail inside a feathered hat. She has blue eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Windy and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Windy Moon, Female Tabaxi Wizard 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Lia Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. She has wavy brown hair. Her amber eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. While studying, she fell in love. They married and had a daughter. She now mingles about in high society.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Slave, In love, Adventurer, Rich. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Lia Il-Song, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dalaba Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her hair, while still mostly black, has prominent grey streaks. Her brown eyes lackadaisically let the world flow into them.

Personality: Dalaba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She loathes her own lifestyle; and marry her brother to traveling adventurers

Ideals: Extrovert, Fighting. Flaws: Disease, Depressed. Bonds: Family. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Dalaba Beren, Female Gnome Sorcerer 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. Red-brown spinel (160 gp). Pink pearl (160 gp). Red-brown spinel (160 gp). Eye agate (8 gp). 1 Minor magic item.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in red turtlenecks beneath a green coat with black slacks. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Purban enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. Some 4 years later his spouse died after the birth of his son. Heartbroken, Purban never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: In love. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Purban Sunmeadow, Male Halfling Commoner 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Fire opal (1000 gp). Eye agate (12 gp).


Social Check DCs


Callie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is white and curly. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Callie was raised in a hard working conservative environment. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to be a bounty hunter again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Callie Hilltopple, Female Halfling Warrior 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'5" and is generally shirtless and showing off her tattooed chest. Her left leg appears badly burned and disfigured. Her beige fur is matted, messy, and big. Her eyes are green and beady.

Personality: Calm and collected, she is a well trained Gardener. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Shepherd, but she was a colossal failure. She has achieved small success as a Gardener.

Motivation: A rival would like her out of the picture; and seeks redemption

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Beloril Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miner does. He is bristling with hidden weapons, mostly morningstars and shortbows. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beloril took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Bonds: Job, Criminal record, Poor, Nature. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Beloril Rubyeye, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 48 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears blue leather gloves, a blue jacket, and tight pants. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Spice Merchant, who enjoyed hunting, Paelias was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and doesn't want to be a tailor and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Paelias Horineth, Male Elf Expert 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 9 (-1)17 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Drusilia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Bowyer, who enjoyed hunting, Drusilia was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Drusilia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drusilia. By chance she met her brother recently and the two have been together since.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Flaws: Insomniac. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Drusilia Ethanasath, Female Elf Barbarian 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)11 (+0) 10 (+0)11 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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