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NPC Generator

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Advanced [show]


Tawar Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears black painted combat armor at almost all times. Her tied-back hair is brown. Her brown eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Tawar Garfield, Female Half-Orc Ranger 7
Medium (4'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Bonds: Job, Criminal record, Mentor, Military. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Dustin Graham, Male Human Expert 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Mary Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with Stetson hat. She wears her red hair down. She has a tattooed face.

Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Professionalism. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Mary Stauffer, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp.


Social Check DCs


Traulam Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She is bald on top and has large brown tufts of hair around her ears. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Religious, Mentor. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Traulam Selevarun, Female Half-Elf Barbarian 10
Medium (5'0") Half-Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 70 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 800 gp. Golden yellow topaz (900 gp). Violet garnet (900 gp).


Social Check DCs


Susannah Dayton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey deerstalker hat and grey clothes and is in decent physical shape. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She wants to meet her childhood hero; and an old rival family wants her found

Ideals: Philantrophist, Optimist. Bonds: Poor, Adventurer, Family. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Dayton, Female Human Commoner 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mindartis Raethran, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a grey coat with brown slacks. With bright brown hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered dancing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Mindartis Raethran, Male Elf Fighter 12
Medium (4'7") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 46 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Medicine +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (500 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a pastel and brown robe with the hood down. He keeps his red fur in a pixie cut. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered north to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Quick Candle, Male Tabaxi Sorcerer 15
Medium (6'1") Tabaxi, Chaotic Good (CR 15)
Armor Class 9
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)16 (+3) 18 (+4)16 (+3)
Skills History +8, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 1200 pp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Black velvet mask with numerous citrines (80 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Jeweled anklet (4000 gp).


Social Check DCs


Drusilia Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a blue shirt with thin black vertical stripes and violet pants. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the north to a Body Guard, Drusilia learned a great deal about her father's area of expertise. She found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Drusilia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drusilia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drusilia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: An old rival family wants her found; and to reunite with her old friends

Flaws: Disease. Bonds: Enemies, Job, Adventurer, Family. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Drusilia Yaeldrin, Female Elf Monk 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His fur is orange and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Barrister, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Dagger Moon, Male Tabaxi Barbarian 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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