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NPC Generator

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Advanced [show]


Ernest Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet cloak and cross-gartered black stockings. His silver hair is lengthy. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Courier business at a young age. When Ernest reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Military. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Ernest Nagel, Male Half-Elf Fighter 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Aust Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted from career to career and currently works as a Guard.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insane. Bonds: Guardian, Nature, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Aust Lathalas, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Falkrunn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich southern family. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Falkrunn Foamtankard, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naamah Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. She found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Naamah Hurt, Female Tiefling Wizard 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Golden pearl (90 gp).


Social Check DCs


Quillathe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a blue collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her blonde hair is long and unkept. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Quillathe Galanodel, Female Elf Barbarian 4
Medium (5'4") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 70 pp. 2 Acid flasks. 2 Acid flasks. 4 Holy water.


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. His red hair is still thick. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Ruler, Darrak learned a great deal about his mother's area of expertise. He worked as a nervous Ruler and found it very stressful. He then took over the family business and is one of the better Ruler for hire.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Darrak Durthane, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt with thin red vertical stripes and brown pants. His blue crest is smooth and relatively long. He has red eyes and a black hat with a red feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of brigands once and for all.

History: Shedinn hails from a village terrorized by brigands. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.

Motivation: He feels threatened by others; and revenge

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 6 (-2)19 (+4)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. Moss agate (6 gp).


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a faded coat and loose pants complete with Stetson hat. He keeps his long yellow fur kept up in a rat tail. His yellow eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Entrepeneur. Bonds: Religious, Family, Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Clay, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)4 (-3) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Henry Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely violet suit with tan socks and a vest with buckled shoes. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Guardian, Military, Adventurer, In love. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Henry Ilphelkiir, Male Half-Elf Commoner 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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