Bertram Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His golden hair is greasy and uncared for. His eyes are likewise gray.
Personality: Confrontational and typically high on some drug or another. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother; and wants to raise his children well
Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Family. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Shava Firahel, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern woman is wearing the road beaten gear of a warrior. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Guardian. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tenena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her tied-back hair is white. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Miller for hire.
Motivation: She wants to get laid; and wants a kiss
Ideals: Joker. Flaws: Forgetful. Bonds: Mentor, Job, Has a crush. Occupation: Miller
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 101 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 100 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
Makaria Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy dark red hair. She wears crescent spectacles with a black brim.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Makaria was born with her mother's beautiful face. Her mother took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and she is content
Ideals: Justice. Flaws: Mundane. Bonds: Poor, Attractive, Nature. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Farideh Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses like a well dressed Weaver does. Her crest is gold and curly. Her eyes are gold and catlike.
Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a forest tribe. A gifted student she started as a Performer, but she got bored and became a Weaver. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor.
Ideals: Athletic. Bonds: Job, Guardian, Adventurer, Nature. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 71 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grumbar Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'8", this man usually wears his white robe and has his morningstar always slung over his shoulder. He has no hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Flaws: Ugly, Addict. Bonds: Has a crush, Family, Rich. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 500 pp. An abacus with copper, silver and gold markers (30 gp). Solid gold idol (900 gp). Old masterpiece painting (1400 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item.
Jezebeth Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears black trousers with blue and black striped suspenders. She wears various colorful collared shirts. She has moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Jezebeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Philantrophist. Bonds: Religious, Rich, Nature. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Elven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1300 gp. Blue quartz (8 gp). Rose (40 gp). Tourmaline (40 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koth Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears tattered old clothes. He has a hunchback. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Painter and found it very stressful. He has worked as a Painter like his mother before him.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Rich. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 900 gp.
Zepar Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries shortbows. His hair, while still mostly red, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He was born in a small island village. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Zepar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zepar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp.
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Their contribution stands as a beacon of hope for all adventurers!