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NPC Generator

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Advanced [show]


Merla Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is smooth and relatively long. Her eyes, though not visible through her cowl, are hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with dancing.

History: Merla was born the youngest of three triplets. Her childhood dream was to be a Engraver, but she was a colossal failure. She then took over the family business and is one of the better Unemployed for hire.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist, Artistic. Bonds: Family, Job. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Merla Stoutbridge, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp. Sardonyx (50 gp).


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His white hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Military, Immigrant, Job. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Frouse Scheppen, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Maiathah Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a yellow tunic with tan highlights, and long grey pants that bunch up around her shoes and is in decent physical shape. Her black hair is heavily combed to the left. Her green eyes dart from person to person.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Brewer arts, while her mother instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maiathah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maiathah. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world; and she is a bit of a kleptomaniac

Flaws: Racist, Selfish, Impulsive. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Maiathah Hildenman, Female Half-Elf Wizard 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. 1 Silver holy symbol.


Social Check DCs


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a brigands raid, leaving Curran alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away.

Flaws: Ugly. Bonds: Nature, Family, Rich, Enemies. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Curran Shadowquick, Male Halfling Adept 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 13 (+1)5 (-3)
Skills Performance -1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is short and white. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Bertram Stoutman, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Thakrak Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast forest. After coming to the age of reason, Thakrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Guardian, Nature. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Thakrak Upton, Male Half-Orc Ranger 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. Blue quartz (14 gp).


Social Check DCs


Justin Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He sports a long silver beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin was born in the north. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Debt. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Justin Halsey, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Nora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a brown coat with yellow slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying brown hair a little too much giving a sharp brown color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She inherited the family business which she has now maintained for 4 years.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Bonds: Attractive, Job, Criminal record, Religious. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nora Wildcloak, Female Halfling Sorcerer 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3000 gp. Sardonyx (70 gp). Smoky quartz (70 gp). Carnelian (70 gp). Golden yellow topaz (500 gp). Black opal (1000 gp). Lapis lazuli (7 gp). 1 Medium magic item.


Social Check DCs


Tethren Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He keeps his long red hair kept up in a rat tail. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Tethren Hope, Male Tiefling Expert 2
Medium (6'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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