Crampernap Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Crampernap began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Ogbur Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Immigrant. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp. Lapis lazuli (10 gp). Chrysoberyl (120 gp).
Quick Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her cinnamon fur is knotted and matted. Her thin eyebrows rest above her beady amber eyes.
Personality: Calm and collected, she is a well trained Ruler. She cannot resist a sob story and will often dote over anyone who has one.
History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1000 gp.
Tana Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. She is tall, broad shouldered and powerfully built. Her silver hair is wavy and long. Her blue eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Tana isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a son. Some 8 years later her spouse died after the birth of her son. Heartbroken, Tana never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Persistence. Bonds: Military, In love, Religious. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 37000 sp. 1 Minor magic item.
Silgre Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears silk and lounges about seductively. Her red hair is wavy and long. Her eyes are amber and catlike.
Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Silgre hails from a village terrorized by illithids. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silgre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silgre. She now owns her own business.
Motivation: A deep hatred of illithids; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Morana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her sai always slung over her shoulder. She wears a small hat to hide her balding. Her eyes are a pleasant violet.
Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Morana reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Flaws: Addict. Bonds: Military, Adventurer. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Drenna Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears just a black suit. She is muscular with a powerful set of arms. She is bald on top and has large brown tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Drenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 5 (-3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Red spinel (140 gp). Golden pearl (140 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His long silver hair reaches down to his waist. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Job, Criminal record. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Altho Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Detective. His whole body is exceptionally muscular. His hair is short and chestnut. He has green eyes and a white hat with a tan feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural halfling artifacts is his passion
Ideals: Passionate, Philantrophist, Impeccable. Bonds: Immigrant, Adventurer, Job. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 220 gp.
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Their contribution stands as a beacon of hope for all adventurers!