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NPC Generator

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Advanced [show]


Jade Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has worked as a Banker like her father before her.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Slave, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Jade Of World, Female Tabaxi Rogue 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 pp. Moonstone (30 gp). Chalcedony (30 gp).


Social Check DCs


Nija Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her dark red hair is long and unkept. Her eyes are white and catlike.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nija took refuge in the ruined castle and found the beat up kukri and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Nija Anguish, Female Tiefling Monk 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Isabella Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a skull on it. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was very strict, and drilled into her lessons on being the perfect lady. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she feels the way she acts is they only way to get by in the world

Ideals: Justice, Impeccable. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Isabella Gracey, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Good lock.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with Stetson hat. His head has been shaved. His blue eyes dart from person to person.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Hedonist. Bonds: Criminal record, Slave, Job. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Zaffrab Waggletop, Male Gnome Aristocrat 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. Smoky quartz (80 gp).


Social Check DCs


Five Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His fur is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Poor, Criminal record, Immigrant, Nature. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Five Of Clay, Male Tabaxi Cleric 6
Medium (5'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a grey shirt with thin brown vertical stripes and black pants. His wide-brimmed hat is riddled with cuts and holes. This blue eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Fletcher, but he was a colossal failure. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Flaws: Ugly, Insane. Bonds: Family, Nature, Job. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Balimaar Kinsley, Male Human Fighter 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Arannis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries halberds. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: When he was but 5 years old his parents immigrated from the north. After coming to the age of reason, Arannis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Arannis Erenaeth, Male Elf Druid 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Obsidian (13 gp). 1 Half-Plate.


Social Check DCs


Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of the sun god on his torso. His silver crest is kept up in a ponytail inside a deerstalker hat. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Ildrex Imbixtellrhyst, Male Dragonborn Druid 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1500 gp.


Social Check DCs


Aasathra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She dresses like a well dressed Animal Trainer does. Her brass crest has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Cursed with a spirit at a very young age, Aasathra has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Flaws: Ugly, Disease. Bonds: Job, Family, Religious. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Aasathra Raghthroknaar, Female Dragonborn Expert 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 6 (-2)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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