Patrick Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood, and carries ceremonial daggers. He keeps his blonde hair in a pixie cut. He has several tiny amethyst earrings on each ear.
Personality: He dislikes all the random violence that takes place in the east. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Fighting, Pacifist. Flaws: Hedonist. Bonds: Rich, Military. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 36 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
Possessions: 5000 gp. Blue quartz (16 gp). Iolite (30 gp). Red-brown spinel (50 gp). Smoky quartz (30 gp). Chrysoberyl (50 gp). Rose (30 gp). Deep blue spinel (1600 gp). Rhodochrosite (16 gp). Hematite (16 gp). Star rose quartz (30 gp). Azurite (16 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Rock crystal (30 gp). Sard (30 gp). 1 Medium magic item.
Jillian Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears red trousers with brown and violet striped suspenders. She wears various colorful collared shirts. With wild chestnut hair. Her green eyes lackadaisically let the world flow into them.
Personality: She loves telling others what to do and how they should feel about things. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her sister to traveling adventurers; and she seems to be bored by most things
Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, Family, Nature. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp.
Ishgha Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His red hair is still thick. His eyes, though not visible through his cowl, are brown.
Personality: Ishgha hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Server like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Logical, Fighting. Bonds: Job. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: Sardonyx (70 gp).
Therlin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She is renowned for her bright brown dresses and hats. Her chestnut hair is braided into rings. Her eyes are likewise hazel.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.
History: Sold as a small child to a necromancer, Therlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Mentor, In love. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1700 sp. 1 Masterwork manacles.
Fax Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His scarlet crest is thinning but still full. His half smiles and red eyes are beguiling and draw you in.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Fax was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Attractive, Poor. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Deep green spinel (80 gp). Amber (80 gp). 1 Silk rope. 1 Good lock. 1 Hourglass.
Caelynn Lathalas, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has a long chestnut ponytail with little hanging trinkets. Her eyes are green and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Caelynn studied abroad. After coming to the age of reason, Caelynn took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Expand her business; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Gifted. Flaws: Ugly, Secretive. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 5000 cp.
Gesrethe Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. Her crest is rusty and curly. She has gleaming, smiling red eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: To pay off her debts; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 100000 cp. Azurite (10 gp). Fiery yellow corundum (400 gp).
Veloptima Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. She has green eyes and a blue hat with a grey feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Veloptima was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's looking for her big break.
Flaws: Secretive. Bonds: Rich, Slave, Adventurer, Family. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Fragrant In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. She keeps her black fur in a flapper bob. Her eyes are green and she is always smoking a pipe.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has passion for adventuring and risk; and wishes to resurrect an old love
Flaws: Ugly, Disease. Bonds: Poor, In love, Mentor. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
