Ida Windsor, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her silver hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Addict, Insane, Fearful. Bonds: Immigrant. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +5
Possessions: 330 gp. 1 Average lock.
Lance Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. His brown hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical, Justice. Bonds: Adventurer. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 14000 cp. Golden pearl (100 gp).
Kriv Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His rusty crest, when down, is lengthy. His red eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kriv fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Dain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple white line shooting up and back down. His blonde hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Persistence. Bonds: Job, Military, Poor. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 230 gp. Tiger eye turquoise (4 gp). 1 Masterwork Uncommon Weapon.
Panana Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman wears light armors faded through time and improper care. Her hair is blonde and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Panana will drive conversation. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.
Motivation: To reunite with her absent mother.
Ideals: Extrovert, Artistic. Flaws: Addict. Bonds: Family. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Donella Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Barkeep. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her long golden hair reaches down to her waist. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Further she is a bit of a stoner and is frequently out of it.
History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Cynical, Addict. Bonds: Job, Nature. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Vadania Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'0" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. Her black hair is lengthy. She has a tattooed face.
Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vadania took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Giselle Benson, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 19 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +4
Possessions: 2300 gp. Alexandrite (400 gp). Carnelian (20 gp). Red-brown spinel (60 gp). Hematite (15 gp).
Pelaios Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. His half smiles and red eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Pelaios hails from a village terrorized by drow. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and many drow want him driven away
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Enemies, Rich. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 170 pp. Brown-green garnet (70 gp).
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