Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Dilettante. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown fur well, parting it to the right. He has blue eyes and a brown hat with a grey feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Two Llamas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the east to a Dilettante, Two Llamas learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He struck the Dilettante job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Joker. Bonds: Job, Attractive, Family. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears just a white suit. His skin is also unnaturally pale. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful wizard made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is content
Ideals: Passionate, Logical, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 3000 gp. Fire opal (600 gp). Aquamarine (1300 gp). Coral (50 gp). Tiger eye turquoise (14 gp). Black opal (600 gp). Red-brown spinel (50 gp). Silver pearl (50 gp). Deep blue spinel (1300 gp). Red garnet (50 gp). Star rose quartz (30 gp). Jade (50 gp). Chrysoprase (30 gp). Obsidian (14 gp). Golden yellow topaz (1300 gp). Peridot (30 gp).
Barakas Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, yellow shirt, and green tie, and he perpetually has his lance ready. He has brown hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Barakas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his writing dream.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Mundane, PTSD. Bonds: Military. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 4000 sp. 1 Minor magic item.
Halimath Berevan, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants, and he perpetually has his longsword ready. He has done his best to style his auburn hair to look like a famous performer. His brown eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and further expansion of business
Ideals: Fighting, Optimist, Professionalism. Bonds: Immigrant, Job. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Daar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her black crest is thinning but still full. Her red eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and wishes to resurrect an old love
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 200 gp.
Fonkin Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He dresses like a well dressed Barber does. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his gray eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: Fonkin was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job.
Flaws: Disease. Bonds: Job, Adventurer, Attractive, Immigrant. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 59 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Terran
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Rhodochrosite (11 gp). Hematite (11 gp). Hematite (11 gp). Hematite (11 gp). Rhodochrosite (11 gp). Aquamarine (900 gp). Canary diamond (3000 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ranala Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears very tight pants and wife beaters, though occasionally she sports a blue coat, and her gloved hand is found clutching a trident. Her chestnut hair is cut jaggedly and amateurishly. Her green eyes dart from person to person.
Personality: She exudes charisma. She is a tour de force of persuasion. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: She was born in the south, but her parents moved at a very young age to the north. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and she would like to get married and retire
Ideals: Persistence. Bonds: Attractive, Immigrant, Has a crush, Rich. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 33 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 400 pp. Sardonyx (30 gp). Black opal (800 gp). Jasper (30 gp). Moss agate (7 gp). Alexandrite (1200 gp). Onyx (30 gp). Azurite (7 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Hematite (7 gp). Moonstone (30 gp). Blue sapphire (800 gp). Rich purple corundum (800 gp). Freshwater pearl (7 gp). Deep blue spinel (1200 gp). Star rose quartz (30 gp).
Erdan Aloro, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light blue in addition to tight pants. He is tall, broad shouldered and powerfully built. He has a long red beard with little hanging trinkets. His eyes are a pleasant violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Erdan was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Server for hire.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Impeccable, Logical. Bonds: Family, Criminal record, Job. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 6000 cp. 1 Spyglass.
Vlorn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Courier. He carries a battered longsword and tarnished hammer as well. His white hair is heavily combed to the right. His amber eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Barkeep, his father struggled to pay the bills. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Disciplined. Flaws: Forgetful. Bonds: Job, Poor. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 31000 sp. Star rose quartz (20 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!