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NPC Generator

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Advanced [show]


Zook Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Zook Cobblelob, Male Gnome Bard 5
Small (3'4") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 500 gp.


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy grey suit. His silver hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Barber in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Greedy. Bonds: Attractive, Job, Slave, Family. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Tenley, Male Human Commoner 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Antinua Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of the sun god on her torso. Her skin is fair and her fingers are delicate and long. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 5 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Dyer for hire.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Flaws: Cynical. Bonds: Job, Immigrant, Rich. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Antinua Horineth, Female Half-Elf Commoner 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 17 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Carlin Ningel, Female Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild chestnut hair. Her eyes are amber and beady.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Warlock school at a young age so that she could practice her necromantic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Carlin Ningel, Female Gnome Warlock 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 97 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 230 pp. Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Qemuel Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Fisher, his father struggled to pay the bills. He was taken from his home at a very young age. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Nature, Poor, Slave. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Qemuel Horror, Male Tiefling Sorcerer 4
Medium (5'2") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 26000 sp. Violet garnet (1100 gp). Black pearl (1100 gp). Jasper (50 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Trym Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. With wild red hair. Her eyes, though not visible through her cowl, are gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Trym grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Disciplined, Fighting. Flaws: Impulsive. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Trym Tosscobble, Female Halfling Expert 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Ellywick Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She very much looks the part of a Shipwright. Her white hair is styled in orderly dreadlocks. Her gray eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Shipwright, Ellywick learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy, PTSD. Bonds: Job, Family, Adventurer. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Ellywick Maekkelferce, Female Gnome Sorcerer 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 800 pp. Coral (140 gp). Lapis lazuli (16 gp). Aquamarine (600 gp). Alexandrite (600 gp). Eye agate (16 gp). Brown-green garnet (140 gp). Smoky quartz (40 gp). Fiery yellow corundum (1500 gp). Emerald (1500 gp). Violet garnet (600 gp). Rhodochrosite (16 gp). Rich purple corundum (1500 gp). Moss agate (16 gp). 1 Medium magic item.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears a tan tunic with red highlights, and long black pants that bunch up around his shoes. His red hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Gifted from a young age, Frouse studied abroad. Frouse abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Frouse Folkor, Male Gnome Monk 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Veloptima Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered trident and tarnished longbow as well. Her head has been shaved. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Veloptima Oomtrowl, Female Gnome Fighter 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. White pearl (70 gp). Amber (70 gp).


Social Check DCs

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