Pandjed Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Dyer for hire.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Birel Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a yellow collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She wears a broad hat to cover her moderate length white hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Server and was forced into it by her family; and an old rival family wants her found
Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop fur cut. His eyes are green and catlike.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: Jade lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Family, Attractive. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Diesa Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and carries daggers. Her hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. Her eyes are brown and she is always smoking a pipe.
Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them
History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1400 sp. White pearl (50 gp). Red-brown spinel (50 gp).
Reeza Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has slicked back blonde hair. She has green eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 700 sp. 1 Holy water.
Bundrigo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, violet shirt, and blue tie. His skin is fair and his fingers are delicate and long. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 6 years.
Motivation: Many orcs want him driven away; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Job, Rich, Enemies. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 8000 sp. Fire opal pendant on a fine gold chain (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Hûra Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.
Personality: Hûra is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Hûra hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC; and he wants revenge against gnolls
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Racist. Bonds: Enemies, Has a crush. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Jet (150 gp).
Anselm LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a yellow and tan robe with the hood down. His long blonde hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Body Guard mother left him crippled. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Disease, Impulsive. Bonds: Mentor. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Avice Atherton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is matted, messy, and big. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born at the edge of vast mountains. In her 10th year, her parents were killed by a dire rats raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and revenge
Flaws: Ugly, Addict, Shy. Bonds: Enemies, Nature. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Large well-done wool tapestry (200 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
