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NPC Generator

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Advanced [show]


Amnon Failure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is kept up in a ponytail inside a small hat. He has gold eyes and a black hat with a grey feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Slave, Rich. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Amnon Failure, Male Tiefling Monk 6
Medium (6'6") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Gerald Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Bather, his mother struggled to pay the bills. A freak accident while working with his Bather mother left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Disciplined, Impeccable. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Gerald Tattersall, Male Human Aristocrat 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 39 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Star rose quartz (60 gp). Golden yellow topaz (1100 gp). Deep green spinel (140 gp). Golden pearl (140 gp). Bloodstone (60 gp). Pink pearl (140 gp). Red garnet (140 gp). Black opal (800 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. Her scarlet crest is long and unkept. Her red eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Quespa took refuge in the large cave and found the beat up bastard sword and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants her loneliness to end; and she desires power and/or immortality

Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record, Has a crush. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Expert 8
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp. Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Baker does. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and to be a roofer again

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Adrik Bloodkith, Male Dwarf Paladin 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 58 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 9 (-1)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Red garnet (70 gp). Golden yellow topaz (900 gp). Azurite (5 gp). Deep blue spinel (900 gp). Smoky quartz (30 gp). Jasper (30 gp). Star rose quartz (30 gp). Zircon (30 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Professionalism, Persistence. Bonds: Rich, Religious, Enemies. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Shivering Timber, Male Tabaxi Fighter 8
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)19 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dondon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a tight fitting red shirt and pants. He wears his red hair up. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Dondon Tallfellow, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 18 (+4)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Orc, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 200 gp.


Social Check DCs


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears professional attire. She has white fur. She has a dull look in her copper eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Dagger was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To be a Interpreter again; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Dagger In the Storm, Female Tabaxi Monk 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Emmeline Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of longbows on her belt, each one with a emerald on the hilt. With bright white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. Emmeline was born on a far eastern desert where she grew up under the tutelage of her father, an expert Bather. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Has a crush, Immigrant. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Emmeline Winterbourne, Female Human Adept 7
Medium (5'11") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp.


Social Check DCs


Patrin Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his left hand. His green crest is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Rich, In love, Criminal record. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Patrin Esstyrlynn, Male Dragonborn Druid 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +7, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 50 pp. Amethyst (140 gp). Zircon (70 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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