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NPC Generator

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Advanced [show]


Fistula Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her hair is short and red. She has several tiny jet earrings on each ear.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Artistic. Bonds: Rich. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Fistula Cumberbatch, Female Half-Orc Expert 5
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Elven, Abyssal, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Rock crystal (80 gp). Eye agate (4 gp). Silver pearl (140 gp).


Social Check DCs


Azaki Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Azaki Floshem, Male Elf Druid 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has styled her red hair well, parting it to the left. Her blue unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She uses divination through singing.

History: Oppah was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Oppah Fiddlefen, Female Gnome Commoner 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Jacoba Snowdon, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. Her long white hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her top grey hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: To unite with her brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Mentor, Family. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Jacoba Snowdon, Female Human Warlock 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long red hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Nora will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nora took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels threatened by others; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Family, Debt. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Nora Goodearth, Female Halfling Adept 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Hogar Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist. Bonds: Enemies, Adventurer, Poor. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Hogar Yardley, Male Half-Orc Expert 11
Medium (6'9") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Performance +4, Stealth +7
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso, and carries bastard swords. His fur is lavender and very short. This copper eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Apothecary father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic, Disease. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey trousers with tan and red striped suspenders. He wears various colorful collared shirts. His brown hair is heavily combed to the left. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fargrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Fargrim Holderhek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 390 gp. 1 Alchemist’s fire.


Social Check DCs


Fistula Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Fistula is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fistula was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Attractive, Family. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Fistula Dalton, Female Half-Orc Rogue 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Red garnet (110 gp). Black pearl (800 gp). Citrine (50 gp). Moss agate (5 gp).


Social Check DCs

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