Medrash Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His long brass crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: In love, Job. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 6000 sp. 1 Minor magic item.
Sun Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His orange fur, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He desires power and/or immortality; and wants his loneliness to end
Flaws: Impulsive. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 pp.
Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. Days after completing her studies, news broke out that her hometown was attacked by illithids. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To reunite with her old friends; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Philantrophist. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 210 gp.
Emma Kent, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She keeps her black hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She misses her home and complains about the freezing weather, even in summer.
History: Sold as a small child to a brothel owner, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her divine abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: To unite with her sister; and doesn't want to be a server and was forced into it by her family
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Mentor, Family. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 100 gp.
Lagazi Radcliffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her red hair is long and unkept. She wears large thick round spectacles.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and she seems to be bored by most things
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Kite Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His cinnamon fur has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Pacifist. Flaws: Mundane. Bonds: Religious. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Nagrette Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears rags and sports a simple walking cane. Her silver hair is cut jaggedly and amateurishly. She has gleaming, smiling blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job; and she wants revenge against brigands
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Enemies, Nature, Job. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 2000 sp. Coral (60 gp). Golden yellow topaz (1500 gp).
Myathethil Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting clothing which further accentuates her frame. Her white hair is cut short with large spiked bangs in the front. She has brown eyes and a violet hat with a brown feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Myathethil was born with her father's beautiful face. Myathethil was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and expand her business
Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Rich, Religious. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 11000 sp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his grey robe and has his rapier always slung over his shoulder. He is muscular with a powerful set of arms. He has wavy auburn hair. His amber eyes peer out from beneath his Stetson grey hat.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Rangrim was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Criminal record, Adventurer. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!