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NPC Generator

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Advanced [show]


Ellywick Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tan trousers with blue and white striped suspenders. She wears various colorful collared shirts. She has wavy red hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Military. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Ellywick Garrick, Female Gnome Wizard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Eva Camden, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a tight fitting grey shirt and pants. Her auburn hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Server father left her crippled. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Eva Camden, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Hupe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His moppish brown hair is in a traditional bowl cut. His eyes are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Hupe Brushgather, Male Halfling Expert 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Harriet Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red tunic with grey highlights, and long black pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her white hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Bonds: Guardian, Adventurer, Enemies. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Harriet Hilltopple, Female Halfling Bard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Immigrant. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Oloric Orcfoe, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 310 gp. 4 Smokesticks.


Social Check DCs


Verna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears silk and lounges about seductively. Her hair is brown, silky, and of moderate length. Her eyes are a pleasant blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Verna was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Verna Reedfellow, Female Halfling Monk 9
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 22 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears red leather gloves, a red jacket, and tight pants. Her white hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Logical, Fighting. Bonds: Religious, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Myria Warmwater, Female Halfling Warrior 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Cynical, Addict. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Tordek Dankil, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 130 gp. 3 Thunderstones.


Social Check DCs


Ortegar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. Ortegar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ortegar was born the youngest of three triplets. A gifted student he started as a Mercenary, but he got bored and became a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Fighting. Flaws: Hedonist, Depressed. Bonds: Family, Job. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Ortegar Glenfellow, Male Halfling Sorcerer 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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