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NPC Generator

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Advanced [show]


Fenriz Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in black turtlenecks beneath a grey coat with brown slacks, and is pretty ugly. His purple hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Fenriz studied abroad. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Fenriz Sharp, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp. Blue sapphire (800 gp). Black pearl (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Paymon Caution, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a large green jacket. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Paymon Caution, Male Tiefling Fighter 6
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. His bronze crest is thinning but still full. His fierce red eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Bidreked Raghthroknaar, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)7 (-2) 9 (-1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered flail and tarnished spear as well. Her copper crest is slicked back into a classic pompadour. Her gold eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyxrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Pyxrin Norixius, Female Dragonborn Commoner 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Iolite (20 gp). White pearl (110 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs


Umpen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered pickaxe and tarnished scythe as well. He has wavy white hair. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Umpen Nackle, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Flaws: Sensitive. Bonds: Immigrant, Nature, Military, Enemies. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Cory Cooper, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (13 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Art Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. His lavender fur has been sun bleached extensively. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. Art was born on a far western plains where he grew up under the tutelage of his father, an expert Barkeep. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Emotional. Bonds: Slave, Nature, Immigrant. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Art Wing, Male Tabaxi Warrior 7
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. By chance she met her sister recently and the two have been together since.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Bonds: Family, Poor, Slave, Military. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gynnie Porridgepot, Female Halfling Commoner 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 40 gp.


Social Check DCs


Griselda Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Spice Merchant does. She carries a battered spear and tarnished sai as well. Her tied-back hair is auburn. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has worked as a Spice Merchant like her mother before her.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Griselda Galanodel, Female Half-Elf Sorcerer 10
Medium (4'7") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: Rock crystal (30 gp). Malachite (4 gp). Black pearl (1100 gp).


Social Check DCs

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