Millicent Acton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is styled in orderly dreadlocks. Her eyes are amber and she is always smoking a pipe.
Personality: She has always had a great fascination with Gnomish culture. The war was a terrible time for her, and Millicent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Glassblower soon after.
Motivation: Sabotage a competitor.
Flaws: Racist, Depressed. Bonds: Military, Religious, Job. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp. Pink pearl (40 gp).
Nutae Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a yellow costume with the symbols of the sun god on his torso. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Criminal record, Religious. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Torgga Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a white coat with tan slacks. She carries a battered flail and tarnished kukri as well. Her white hair is unkempt and raggedy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Torgga lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Red-brown spinel (60 gp). 1 Masterwork Uncommon Weapon.
Luthra Offund, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. Her hair, while still mostly golden, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: Luthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Some 7 years later her spouse died after the birth of her son. Heartbroken, Luthra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert. Bonds: Poor, In love, Enemies, Nature. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 14
Hit Points 59 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 500 gp. Deep blue spinel (300 gp). Azurite (14 gp). Violet garnet (300 gp). Rock crystal (20 gp). Chalcedony (20 gp).
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears just a grey suit, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Morgran hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Blue quartz (9 gp). Jet (70 gp). Jet (70 gp).
Skamos Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy black pantaloons and a violet scarf. His purple hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.
History: Skamos was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has achieved small success as a Miller.
Motivation: To end his boredom; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Job. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Krûk Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He sports white clothing, slightly heavier than average wear. His golden hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Krûk hails from a village terrorized by gnolls. His martial abilities were realized during a raid on his village. He became a Spice Merchant soon after.
Motivation: Revenge.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: A delicate brass dragon egg (60 gp). Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1600 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A silver and pearl hairclip (60 gp). Old masterpiece painting (700 gp). Jeweled gold crown (6000 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A delicate brass dragon egg (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Travok Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Opinionated. Bonds: Rich, Criminal record, Nature, Adventurer. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Sylvan, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Krimmon Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered blue stockings. He is physically well-built. He has golden hair. His fierce green eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and to settle down with his crush
Ideals: Pacifist, Logical. Bonds: Nature, Family, Has a crush. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 14
Hit Points 62 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Violet garnet (300 gp). Jet (120 gp). Moonstone (40 gp). Tiger eye turquoise (15 gp). Bloodstone (40 gp). 1 Minor magic item.
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