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NPC Generator

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Advanced [show]


Halimath Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Halimath Il-Song, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. Golden yellow topaz (1100 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Attractive, Nature, Has a crush, Adventurer. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp.


Social Check DCs


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his sai. He keeps his black hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Halimath hails from a village terrorized by illithids. Halimath was born on a far southern island where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Halimath Caerdonel, Male Elf Ranger 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Kite Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with white and tan striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her fur is short and white. Her amber eyes peer out from beneath her top pastel hat.

Personality: She dislikes all the random violence that takes place in the north. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was always a brilliant, if unscrupulous mind. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC; and meet up once more with her childhood friend

Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Kite Of Ebony, Female Tabaxi Adept 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 19000 cp. White pearl (100 gp). Moss agate (14 gp).


Social Check DCs


Emmeline Copeland, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is heavily combed to the left. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has always had a great fascination with Tabaxi culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Sculptor, who enjoyed hunting, Emmeline was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Extrovert, Fighting. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Emmeline Copeland, Female Human Fighter 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild brown hair. Her face is scarred and worn.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Servant business at a young age. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Mardnab Cobblelob, Female Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Gennal began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against orcs

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Family, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Gennal Amastacia, Male Elf Adept 13
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Remington, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her golden hair is braided into rings. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Poor, Military. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Agatha Remington, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Anbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is silver. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich western family. Her mother was a soldier and died while she was still young. Anbera was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Retire the richest woman in the west; and she wants to meet her childhood hero

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anbera Ironfist, Female Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)2 (-4)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 290 gp. 1 Banded mail.


Social Check DCs

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