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NPC Generator

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Advanced [show]


Beleth Allure, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black costume with the symbols of magic on her torso. Her black hair is long and unkept. Her eyes, though not visible through her cowl, are black.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Beleth was raised in a hard working conservative environment. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is unsatisfied with her job; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Slave. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Beleth Allure, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Osco Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Fletcher. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Has a crush, Adventurer. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Osco Tealeaf, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 60000 cp. Obsidian (15 gp). Amber (90 gp). Brown-green garnet (90 gp). Freshwater pearl (15 gp).


Social Check DCs


Oblar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is auburn and curly. His violet eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: Oblar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He struck the Engraver job and began his own company from there.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Oblar Greenleaf, Male Halfling Adept 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 8000 sp.


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He is dressed in earthy colors with a black and tan handkerchief worn on his left side, and his gloved hand is found clutching a monstrous two handed axe. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear.

Flaws: Cynical, Fearful. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Raam Blessing, Male Tiefling Warrior 4
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered green stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After months of barely getting by, Aelar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Impeccable. Bonds: Rich, Adventurer, Criminal record. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Aelar Floshem, Male Elf Commoner 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 18 (+4)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Malachite (5 gp). Jasper (50 gp).


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many red ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Senteq was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he has comitted a past crime that haunts him to this day

Flaws: Insane, PTSD. Bonds: Criminal record, Family, Adventurer. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Senteq Timbers, Male Gnome Bard 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Therai Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length chestnut hair. His gold eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality

Flaws: Disease, Fearful. Bonds: Adventurer, Slave, Criminal record. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Therai Poetry, Male Tiefling Ranger 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: Dreali wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Dreali has worked very hard to control his curse. During his travels, Dreali and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dreali discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dreali fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to get laid; and to reunite with his old friends

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Military, Has a crush. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Dreali Ostoroth, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Golden pearl (50 gp). Black pearl (1100 gp). Blue quartz (11 gp). Carnelian (20 gp).


Social Check DCs


Quillathe Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. Her hair is short and silver. She has several tiny amethyst earrings on each ear.

Personality: She can speak with the recently deceased. She feeds upon the attention of others.

History: Quillathe lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: An old rival family wants her found.

Ideals: Gifted. Bonds: Rich, Attractive, Family. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Quillathe Teinithra, Female Half-Elf Ranger 13
Medium (4'8") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 93 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 7 (-2)11 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Goblin, Giant, Draconic, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 pp. Gold music box (3000 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (6000 gp). A small bag of saffron. (40 gp). Solid gold idol (600 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (2100 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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