Alex Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush
Flaws: Antagonistic, Shy. Bonds: Has a crush, Nature, Slave. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 220 pp. An abacus with copper, silver and gold markers (70 gp). Carved bone or ivory statuette (20 gp). A delicate silver chain set with a tourmaline (20 gp). Embroidered and bejeweled glove (3000 gp).
Vonbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown painted combat armor at almost all times. He wears his golden hair up. His gray eyes are passionate and lively.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.
History: Vonbin lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He inherited the family business which he has now maintained for 12 years.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Logical, Entrepeneur. Bonds: Job, Family. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Silk rope. 1 Average lock.
Ortegar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a white poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blonde hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast mountains. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Undercommon, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Rhodochrosite (12 gp). Deep blue spinel (800 gp). Pink pearl (110 gp). 1 Minor magic item.
Lavinia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. Her golden hair is greasy and uncared for. She wears a mask on her face.
Personality: Lavinia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her dancing dream.
Motivation: To clean up the streets; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Althaea Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her pastel robe. She carries a battered mace and tarnished scimitar as well. Her white hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.
History: Born in the south to a Guard, Althaea learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Guard for hire.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Impeccable, Athletic. Bonds: Military, Job. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Ermina Tenley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey coat over a red low-cut shirt, and a Stetson hat upon her head. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair, when down, is lengthy. She has amber eyes.
Personality: Ermina wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Her relatives are trying to arrange a marriage; and expand her business
Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Job, Family. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. 4 Acid flasks.
Arara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She sports blue clothing, slightly heavier than average wear. She has moderate length brown hair. Her hazel eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: She has passion for adventuring and risk; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Bonds: Job, Slave, Criminal record, Adventurer. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 128 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 800 pp. Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (900 gp). Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item.
Shava Liadon, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. She keeps her black hair in a pixie cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Shava was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Regain custody of her daughter.
Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Draconic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Adrex Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears green cloth garments or leather armor. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: Aggressive, abrasive, and angry, Adrex embodies much of what other species detest in the Dragonborns. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Adrex was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 146 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item.
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