Nimble Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His brown fur is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Mayor has made it difficult for him to sleep.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Obsidian (13 gp). Freshwater pearl (13 gp).
Rieta Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is purple, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Rieta hails from a village terrorized by drow. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by drow. Rieta was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: A deep hatred of drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Shy, Secretive. Bonds: Attractive, Enemies, Mentor. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. Golden pearl (120 gp). Star ruby (900 gp). Jasper (50 gp). Eye agate (16 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Jacoba Abram, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and has a large grey mantle and cape that has been intricately interwoven into her violet robe. Her skin is also unnaturally pale. She has moderate length golden hair. She has violet eyes and a grey hat with a violet feather.
Personality: A skeptical and narcissistic woman, Jacoba's first love is herself. Her second love is also herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. Cursed with a spirit at a very young age, Jacoba has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and she is greedy
Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Dworic Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Mayor. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Dworic embodies much of what other species detest in the Dwarves. He invites people to come help in his community garden.
History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Lidda Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her hair is auburn, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a plains tribe. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (90 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Black pearl (600 gp). 1 Minor magic item.
Helja Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her golden hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a Cook, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Selfish. Bonds: Adventurer, Poor. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Gnome
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 400 pp. Citrine (80 gp).
Nirgel Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears black leather gloves, a black jacket, and tight pants. His hair is greying and his face has many wrinkles. His eyes are silver and catlike.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nirgel took refuge in the large cave and found the beat up flail and armor he uses now. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Nirgel never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Insane. Bonds: Nature, In love, Adventurer. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Just what you see.
Radomir Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with small hat. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Radomir was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and revenge
Ideals: Persistence. Flaws: Cynical. Bonds: Attractive, Slave, Immigrant. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp.
Akmen Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His long dark red hair is drawn into a two foot long braid. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Akmen took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist, Philantrophist, Gifted. Bonds: Slave. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 1700 pp. Silver pearl (40 gp). Rose (50 gp). Black opal (1100 gp). Azurite (11 gp). Blue quartz (11 gp). Sardonyx (50 gp). Rock crystal (50 gp). Blue sapphire (1100 gp). Black opal (1100 gp). White opal (1100 gp). Black opal (1100 gp). Amber (40 gp). Azurite (11 gp). Black pearl (400 gp).
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