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NPC Generator

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Advanced [show]


Stacee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears a well pressed and immaculate suit (or dress). With bright brown hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Stacee Wildheart, Female Halfling Rogue 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp. Hematite (10 gp).


Social Check DCs


Art Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Painter uniform. He has done his best to style his beige fur to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He worked as a nervous Painter and found it very stressful. He has never given up on his poetry dream.

Motivation: He is content; and to share knowledge with the world

Ideals: Joker, Logical, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Art Grass, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a shortbow. His fur is short and lavender. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Kite grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Selfish, Shy. Bonds: Adventurer, Criminal record, Job. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Kite Thunder, Male Tabaxi Expert 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 7 (-2)17 (+3)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Zircon (40 gp). Smoky quartz (40 gp). Violet garnet (200 gp).


Social Check DCs


Eloise Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her golden hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aggressive, abrasive, and angry, Eloise embodies much of what other species detest in the Humans. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Courier job and began her own company from there.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Nash, Female Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 4 (-3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries a battered mace and tarnished rapier as well. He keeps his silver hair in a flapper bob. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Naal's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Naal Caerdonel, Male Elf Cleric 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 3100 sp.


Social Check DCs


Numba Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Impeccable, Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Numba Pilwicken, Female Gnome Wizard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Uzza Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears skinny pants and wears a black and white robe with the hood down, and a wedding ring on her right hand. She has no hair. Her red eyes peer out from beneath her Stetson black hat.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south, but her parents moved at a very young age to the east. Her martial abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Immigrant. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Uzza Anguish, Female Tiefling Warlock 4
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)20 (+5) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Abyssal, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153220000000

Possessions: 200 gp. Bloodstone (70 gp). Lapis lazuli (16 gp).


Social Check DCs


Grai Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Grai was born in the north. At a young age she loved to build and create. Grai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Grai and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Grai Altham, Female Half-Orc Druid 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


John Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His head has been shaved. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John hails from a village terrorized by orcs. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 6 years.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Sensitive, PTSD. Bonds: Job, Enemies. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

John Huxley, Male Human Monk 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 16 (+3)15 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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